Un « rig » simplement et sur mesure – TUTORIEL BLENDER, une armature personnalisée 1/3



Dans cette série de tutoriels Blender, nous allons apprendre à construire une armature de A à Z.

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► SOMMAIRE
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— 00:33 : Bien positionner l’armature
— 01:34 : Bien positionner les os
— 02:46 : Le rôle des « parents » d’objets
— 05:09 : Dénominations et suffixes

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► TUTORIELS COMPLÉMENTAIRES
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— Rigify, un « rig » professionnel
— Le « rigging », les bases
— Le « skinning »

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► MES ACTIVITÉS ARTISTIQUES
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— Mon recueil d’œuvres numériques
— Ma page développeur steam
— Me suivre sur Twitter
— Me suivre sur Instagram

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#tutoriel #blender #b3d