TUTORIEL BLENDER – La sculpture, bien démarrer
Dans ce tutoriel, nous allons voir une nouvelle méthode de modelage : la sculpture.
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► SOMMAIRE
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— 00:00 : Ce qu’il y a d’important à savoir ; pour bien démarrer la sculpture
— 01:30 : Utilisation du modificateur « multiresolution » pour sculpter
— 02:28 : L’option « dyntopo » pour sculpter
— 03:38 : Les raccourcis utiles et les outils principaux
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► LIENS
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— La retopologie, partie 1
— La retopologie, partie 2
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► MES ACTIVITÉS ARTISTIQUES
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— Mon recueil d’œuvres numériques
— Ma page développeur steam
— Twitter
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#tutoriel #blender #b3d